Post Mortem
This was an enjoyable project to spend three weeks working on. I would have benefited from planning the game more from the beginning. I found myself reworking parts of the game as I added new features, that I didn't know I was going to implement until into the later half of the development. Next time, I will dedicate a portion of time brainstorming all of the features of the game before I even sit down at a computer. It would have saved a lot of time and frustration.
Unlike my last jam, I think I managed to make this a more complete game. I added basic elements that people requested for from my last game, such as a save system. However, I think it could still do with some more polish with some of the graphics, or additional levels being added. These may be added at a later date, but I thought it more important to complete the game prior to the deadline.
Files
Get Boo Duty (Jam Edition)
Boo Duty (Jam Edition)
A puzzle game, about reuniting lost souls with the souls of their loved ones.
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